Throughout the last weeks I've been spending some time developing a mobile game I've ended up publishing in Google Play. After the first iteration of the project, I think it can be an interesting process to document and share with other beginners (just like myself) in the game development world. My idea is to publish a sequence of brief posts covering the different aspects of the game, the ideas that came to my mind and provide some code solutions that I hope can be helpful. Maybe just show the path around some of the obstacles I have encountered throughout the process, from starting with a blank Unity project to publishing a first release in Google Play. I've already had some previous experience in making games with Unity Engine but nothing very advanced. This time I wanted to give a try to programming from scratch a movement system for a drone with mobile controls. It can be something as basic as a cube moving along the x, y and z axes of a 3D world, but the interesting t...
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