This one is the first of the posts regarding the development of the drone simulator for Android. In this one we're covering the controls of the drone, that allow the player to move the vehicle around the world using two joysticks, resembling an actual basic drone controller. This system is divided into two parts: the joysticks that capture the input from the player and the code that moves the drone based on the input. The joysticks For the joysticks, I first thought of creating them myself. It seemed to be an easy task: design some simple sprites and program the input handling so, why not do it myself? The answer is simple: don't. We are using Unity Engine. This means we have access to the Unity Asset Store with thousands of assets created by the community, many of them free to use. If we don't have the knowledge, the budget or the time to create something, we go to the Asset Store and check if someone else has already figured it out and made it available for everyone. Mo...
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